“Westworld” simulation
A multi-agent simulation library, with a goal to simulate and optimize systems and environments with multiple agents interacting
“Westworld” simulation Key Features
- Automatic maze generation
- Basic rigid body system for all objects
- Easy creation of Grid and non-grid environments
- Layer integration to convert image to obstacle and snap it to a grid
- Objects (Agents, Obstacles, Collectibles, Triggers)
- Sample simulations and sample agents for classic simulations
- Simple agent behaviors (pathfinding, wandering, random walk, fleeing, vision range)
- Simulation visualization, replay and export (gif or video)
- Spawner to generate objects randomly in the environment
- Subclassing of different objects to create custom objects
“Westworld” simulation Use Cases
- Epidemiological simulations
- Modeling retail environments
- Optimizing logistics systems
- Simulating ecosystems
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